Human Computer Interaction Layer Design EOC Questions Chapter 10

1. Explain three important user interface design principles.
2. What are three fundamental parts of most user interfaces?
3. Why is content awareness important?
4. What is white space and why is it important?
5. Under what circumstances should densities be low? High?
6. How can a system be designed to be used by experienced and first time users?
7. Why is consistency in design important? Why can too much consistency cause problems?
8. How can different parts of the interface be consistent?
9. Describe the basic process of user interface design.
10. What are use scenarios and why are they important?
11. What is a window navigation diagram (WND) and why is it used?
12. Why are interface standards important?
13. Explain the purpose and contents of interface metaphors, interface objects, and interface actions, interface icons, and interface templates.
14. Why do we prototype the user interface design?
15. Compare and contrast the three types of interface design prototypes.
16. Why is it important to perform an interface evaluation before the system is built?
17. Compare and contrast the four types of interface evaluation.
18. What type of interface evaluation did you perform in the Your Turn 10-1?
19. What are Krug’s three design principles?
20. Describe three basic principles of navigation design.
21. How can you prevent mistakes?
22. Explain differences between object-action order and action-object order.
23. Describe the four types of navigation controls.
24. Why are menus the mostly commonly used navigation control?
25. Under what circumstances would you use a drop down menu versus a tab menu?
26. Under what circumstance would you use an image map versus a simple list menu?
27. Describe five types of messages.
28. What are the key factors in designing an error message?
29. How do an essential use case and a real use case differ?
30. What is the relationship between essential use cases and use scenarios?
31. What is the relationship between real use cases and use scenarios?
Explain three principles in the design of inputs.
32. Compare and contrast batch processing and online processing. Describe one application that would use batch processing and one that would use online processing.
33. Why is capturing data at source important?
34. Describe four devices that can be used for source data automation.
35. Describe five types of input.
36. Compare and contrast check boxes and radio buttons. When do you use one versus the other?
37. Compare and contrast on-screen list boxes and drop-down list boxes. When do you use one over the other?
38. Why is input validation important?
39. Describe five types of input validation methods.
40. Describe five types of outputs.
41. When would you use electronic reports rather than paper reports and vice versa?
42. What do you think are three common mistakes that novice analysts make in navigation design?
43. What do you think are three common mistakes that novice analysts make in input design?
44. What do you think are three common mistakes that novice analysts make in output design?
45. How would you improve the form in Figure 10-4?
46. What are some of the nonfunctional requirements that can influence the design of the human computer interaction layer?
52. What are the six challenges you face when developing mobile applications?
53. What are the six suggestions to address the mobile computing challenges?
54. With regards to social media, what is the difference between “push” and “pull” approaches to interacting with customers?
55. Why is it important to keep your social media sites synced?
56. How can you keep your customers engaged with your social media sites?
57. What are some of the multilingual issues that you may face when developing for a global audience?
58. How important is the proper use of color when developing web sites for a global audience? Give some examples of potential pitfalls that you could run into.
59. Name the three cultural dimensions that are relevant to user interface design identified by Hall. Why are they relevant?
60. Name the four cultural dimensions that are relevant to user interface design identified by Hofstede. Why are they relevant?
Field of study: 
Date Due: 
Saturday, October 6, 2018

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Human Computer Interaction Layer Design EOC Questions Chapter 10

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